I've been meaning to follow up the earlier post about Brian Will's video with this additional video.
Again, Will makes plenty of valid points, but I'm reminded of the words of André LaMothe:
Game programming is a lot of C, with a little bit of C++.*
The point is that game programming lends itself well to procedural programming (hopefully modularised still!). Web programming... not so much.
* No guarantee that these are his exact words, but I recall this important point from one of his game development books. If I could be bothered, I'd go find the book on the shelf, but the point is still valid.